Wave-Based Survival
Fight for your life against increasingly difficult waves of zombies.
- Challenging progression
- Intense gameplay
A wave-based zombie horror FPS made with Godot 4.3.
Collaborative project built alongside a friend, who led custom AI development and 3D asset modeling.
Fight for your life against increasingly difficult waves of zombies.
Classic FPS controls for a familiar, responsive gameplay feel.
A desolate world with a mysterious story, set on an abandoned farm.
First project using the Godot Engine and C#.
Dedicated time to docs and short prototypes.
Creating performant 3D game models.
Learned low-poly modeling and texture baking.
Developing convincing and fair zombie AI.
Godot navigation nodes plus a state machine.